Tediousness vs. Interest

A Tech article with View Comments posted 14 June 2007.
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Just got done reading this post by a respected high-energy physicist at Fermilab. I find that the same behaviour applies in a lot of other endeavors in life. Some people on mailing lists I have frequented call this “bikeshedding.” Typically software developers tend to spend too much time getting the little things perfect, the average stuff goes unreviewed, difficult things get more attention, but truly urgent stuff (like critical bugfixes) go into production almost completely unreviewed.

This is less a commentary on particle physicists or software developers and much more a commentary on humanity.

  • Hello,

    interesting! I had not thought much at the parallel situation one encounters in other human activities, but you are right - the function I pictured is something universal.

    And thanks for the link, which I will pay back in the original post.

    Cheers,
    T.
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